TYCEC banner www.capspace.org link to ACM.org link to ACMCCECC.org

Customized Bloom’s Taxonomy

The Taxonomy of Educational Objectives, often called Bloom's Taxonomy, is a classification of the different learning outcomes that educators set for students.  Bloom's Taxonomy divides educational objectives into three domains: Affective, Psychomotor, and Cognitive.  In Bloom's hierarchical taxonomy, achievement at the higher levels is dependent on having attained prerequisite knowledge at lower levels. (see Bloom B. S. (1956). Taxonomy of Educational Objectives, Handbook I: The Cognitive Domain. New York: David McKay Co Inc.)

The ACM Committee for Computing Education in Community Colleges has adapted Bloom’s original taxonomy in developing a rubric for the assessment of student learning outcomes in its computing curricula.  This customization includes only the relevant domains, Cognitive and Affective.  The levels identified in the Cognitive domain revolve around knowledge, comprehension, and thinking through a particular topic.  In its computing curricula, the ACM Committee for Computing Education in Community Colleges uses the Cognitive domain to assess student mastery of technical subject matter.  There are six levels in the taxonomy for the Cognitive domain, progressing from the lowest order processes to the highest:

  1. Knowledge - The ability to recall what has been learned.
  2. Comprehension - The ability to demonstrate a basic understanding of communicated material or information.
  3. Application - The ability to put basic rules, conventions, ideas and concepts together to solve new problems.
  4. Analysis - The ability to deconstruct information logically into components to ascertain interrelationships and to distinguish between facts and inferences.
  5. Synthesis - The ability to assemble ideas creatively to design or develop a new or unique product or structure.
  6. Evaluation - The ability to judge the value or usefulness of materials, ideas or information based on established standards and criteria.

The levels identified in the Affective domain describe the way people react emotionally and their ability to feel empathy for another.  Affective outcomes typically assess awareness and growth in attitudes, emotion, and feelings. In its computing curricula, the ACM Committee for Computing Education in Community Colleges uses the Affective domain to assess student demonstration of soft skills such as professional behavior, ethical conduct, and social awareness of the impact of technology. There are five levels in the affective domain progressing from the lowest order processes to the highest:

  1. Receiving – Students become aware of an attitude, behavior, or value.
  2. Responding – Students exhibit a reaction or change as a result of exposure to an attitude, behavior, or value.
  3. Valuing – Students recognize value and display this through involvement or commitment.
  4. Organizing – Students determine a new value or behavior as important or a priority.
  5. Characterizing – Students integrate consistent behavior as a naturalized value in spite of discomfort or cost. The value is recognized as a part of the person’s character.

 Cognitive Domain
Student Learning Outcomes related to knowledge

The tasks charted below increase in sophistication moving from left to right.

blooms

Basic Knowledge Level                                   More Sophisticated, Higher Level Thinking,
                                                                        Critical Thinking

Knowledge

Comprehension

Application

Analysis

Synthesis

Evaluation

Define

Convert

Apply

Analyze

Compose

Appraise

Identify

Demonstrate

Calculate

Categorize

Construct

Assess

Label

Describe

Diagram

Compare

Create

Choose

List

Differentiate

Edit

Contrast

Design

Critique

Name

Discuss

Illustrate

Decompose

Develop

Debate

Recall

Explain

Investigate

Deduce

Hypothesize

Defend

Recognize

Interpret

Manipulate

Devise

Invent

Estimate

Select

Paraphrase

Modify

Dissect

Reconstruct

Evaluate

Show

Summarize

Produce

Distinguish

Reorganize

Judge

State

Translate

Relate

Examine

Schematize

Justify

Visualize

 

Solve

Organize

 

Recommend

 

 

Transform

Plan

 

Verify

 

 

Use

 

 

 

Affective Domain
Student Learning Outcomes related to attitudes, behaviors, and values
blooms     
Elementary Values and Behaviors                                          More highly developed attitudes

Receiving

Responding

Valuing

Organizing

Characterizing

Attend

Behave

Accept

Adapt

Authenticate

Describe

Comply

Balance

Adjust

Characterize

Explain

Cooperate

Choose

Alter

Defend

Locate

Discuss

Differentiate

Change

Display

Observe

Examine

Influence

Develop

Embody

Realize

Follow

Prefer

Improve

Habituate

Receive

Model

Seek

Modify

Internalize

Recognize

Present

Value

Practice

Produce

 

Respond

 

Revise

Represent

 

Show

 

 

Validate

 

Study

 

 

Verify


2009 © all rights reserved
Admin
Acceptable Use Policy  |  Privacy Policy  |  Contact Us